Initialize engine version: 5.1.1p3 (369fd983d9e1)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\FlyingText3D.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\FlyingText3D.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\NSpeex.dll (this message is harmless)
Loading C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\NSpeex.dll into Unity Child Domain
- Completed reload, in  0.047 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\System.dll (this message is harmless)
[CAPI] LibOVR module is located at C:\Windows\system32\LibOVRRT32_0_6.dll

 
(Filename:  Line: 52)

Unity v5.1.1p3, Oculus Utilities v0.1.0, OVRPlugin v0.5.0.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Creating volume controller...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Users\Toliy\Dropbox\Convrge\Builds\Ghosting_Locomotion\ghosting_Data\Managed\System.Xml.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 200 -> priority: 1 
joined lobby to master
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

joining room base_convrge
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

instantiating MyPlayer
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

NullReferenceException: Object reference not set to an instance of an object
  at Assets.Scripts.Networking.NetworkedPlayer.OnPhotonSerializeView (.PhotonStream stream, .PhotonMessageInfo info) [0x00000] in <filename unknown>:0 

  at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)

  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 

  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 

  at PhotonView.ExecuteComponentOnSerialize (UnityEngine.Component component, .PhotonStream stream, .PhotonMessageInfo info) [0x00000] in <filename unknown>:0 

  at PhotonView.SerializeComponent (UnityEngine.Component component, .PhotonStream stream, .PhotonMessageInfo info) [0x00000] in <filename unknown>:0 

  at PhotonView.SerializeView (.PhotonStream stream, .PhotonMessageInfo info) [0x00000] in <filename unknown>:0 

  at NetworkingPeer.OnSerializeWrite (.PhotonView view) [0x00000] in <filename unknown>:0 

  at NetworkingPeer.RunViewUpdate () [0x00000] in <filename unknown>:0 

  at PhotonHandler.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Networked player instantiated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Networked player instantiated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Networked player instantiated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Networked player instantiated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

player connected
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Networked player instantiated
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

disconnected
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

UnloadTime: 1.021949 ms
Unity v5.1.1p3, Oculus Utilities v0.1.0, OVRPlugin v0.5.0.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

